Sketchy Spelunking
IF YOUR GAME BEINGS LAGGING REFRESH THE PAGE. FIX COMING SOON
CONTROLS:
Use WSAD/Arrow keys to walk
Use Space to mine
Use Esc to bail
GAMEPLAY:
This game is a combination of a rouge like and a mining game.
Each time you head into the mine shaft you are risking your life, but don't worry, you only lose what you mine that session as well as any upgraded helmets of pickaxes.
If you are hit by a boulder you will lose a life.
If too many boulders accumulate your mine will become unstable and collapse.
To save your mining profits you can bail from a session, but beware bailing isn't instant. You need to time your escape carefully.
Once you've secured your earnings you can upgrade your tools to mine faster and survive longer.
As time progresses the difficulty increase, but the loot gets better too!!
BACKGROUND:
This game was made in 72hr for the Ludum Dare 49 Game Jam. If the game has bugs, or if this page seems thrown together, that's because it is...
This was my first time ever competing in a game jam and the first proper game I've ever made. I'm super happy with the results and hope you enjoy. Feedback is thoroughly welcomed
Status | Released |
Platforms | HTML5 |
Author | lukeoco |
Genre | Action |
Tags | 8-Bit, Ludum Dare 49, Top-Down |
Links | Ludum Dare |
Comments
Log in with itch.io to leave a comment.
The dark souls of spelunking rogue likes